Verkürzte „Raid“-Cooldowns mit Mists of Pandaria

Mal ehrlich welcher aktive Raider, kennt das Problem nicht? Man testet die neuen Bosse und muss immer auf die Cooldowns von Bloodlust oder Battleres warten.

Im US-Forum hat nun Greg „Ghostcrawler“ Street bekannt gegeben, dass mit dem kommenden Beta Patch alle „Raid“-Cooldowns welche eine Abklingzeit von über 5 Minuten nach jedem Boss (Wipe) zurückgesetzt werden. Lediglich die Reinkarnation vom Schamanen wird ihren 30 Minuten Cooldown behalten. (armer Vari cheeky)

Die Änderung dürfte dann spätestens mit Mists of Pandaria auch auf die Live-Server kommen.

Was haltet ihr davon? Ich persönlich finde es erfreulich, da man doch gerade am Anfang des Öfteren auf die Cooldowns warten muss.

Battleres mit Mists of Pandaria

Blizzard PosterGhostcrawler on Beta Class Balance Analysis Pt. II (Source)

Most long-term cooldowns are not reset when a raid encounter ends. The ones we specifically wanted to hit were the battle rezes and the big, raid-wide cooldowns like Bloodlust and Alter Time. The question we asked ourselves was: would a reasonable, progression-oriented but not world-first guild delay their next pull by several minutes to wait for X to come off of cooldown? For Rebirth or Bloodlust, we concluded the answer was yes. For Army of the Dead or Empower Rune Weapon, we concluded the answer was no.

[…]

Alright, this post caused a knockdown, drag out in my office. Weapons were recklessly pulled down from walls, etc. I mumbled something about how I’m the boss and what I say goes, but that didn’t work either.

After the dust cleared, we decided that we would allow any cooldown that lasts 5 minutes or longer to be reset on raid encounters. The one exception is shaman Reincarnation, because we don’t want to have to include it as a true battle rez, but think it would be too valuable if you could use it every single attempt. Most fights (we hope) aren’t planned around the shaman dying.

We’ll implement this change as soon as we’re able.